> For the complete documentation index, see [llms.txt](https://whitepaper.yuzo.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.yuzo.xyz/power-ups/equpping.md).

# Equpping

Choose your advantage

A Yuna can own more items than she can actively use at once.

Equipping determines which functional items form part of a Yuna's active loadout. Each Yuna has four functional equipment slots, creating a limited set of Power-Ups that can operate at the same time.

Items that do not require equipping remain in Inventory and operate according to their individual rules. Cosmetic items are managed separately through the Desk and do not consume functional equipment slots.

{% hint style="info" %}
**INVENTORY ≠ LOADOUT**

Inventory is what the Yuna owns.\
Loadout is what the Yuna is actively using.
{% endhint %}

```
YUNA INVENTORY
      │
      ├── FUNCTIONAL ITEMS
      │        ↓
      │   4-SLOT LOADOUT
      │        ↓
      │   ACTIVE EFFECTS
      │
      └── DESK ITEMS
               ↓
          WORKSTATION
```

### **Upgrade Base**

Upgrade Base is where a Yuna configures her active equipment.

From here, functional Power-Ups can be assigned to available equipment slots, removed from the active loadout or replaced by other available items.

Each Yuna maintains her own loadout. Two Yunas under the same owner can run completely different setups.

```
UPGRADE BASE

YUNA INVENTORY
      ↓
FUNCTIONAL EQUIPMENT
      ↓
AVAILABLE POWER-UPS
      ↓
┌─────────┬─────────┬─────────┬─────────┐
│ SLOT 01 │ SLOT 02 │ SLOT 03 │ SLOT 04 │
└─────────┴─────────┴─────────┴─────────┘
      ↓
ACTIVE LOADOUT
```

### **Active Loadout**

Each Yuna has four functional equipment slots.

Items assigned to these slots form her active loadout. Only equipped items apply their equipped effects, subject to the individual rules of each Power-Up.

Because loadout capacity is limited, owning additional Power-Ups does not mean every effect can operate at once. The four available slots determine which compatible equipment is active.

{% hint style="info" %}
**LIMITED LOADOUT**

Power-Ups compete for four functional slots. Equipping one item can mean leaving another in inventory.
{% endhint %}

```
ACTIVE LOADOUT

┌────────────┬────────────┬────────────┬────────────┐
│  SLOT 01   │  SLOT 02   │  SLOT 03   │  SLOT 04   │
│            │            │            │            │
│   EMPTY    │   EMPTY    │   EMPTY    │   EMPTY    │
└────────────┴────────────┴────────────┴────────────┘

                 0 / 4 EQUIPPED
```

### **Equipping an Item**

Equippable items can be assigned through Upgrade Base.

{% stepper %}
{% step %}

#### Choose a Yuna

Open the Desk for the Yuna you want to configure.
{% endstep %}

{% step %}

#### Open Upgrade Base

View the items available to that Yuna and the current active loadout.
{% endstep %}

{% step %}

#### Choose a Slot

Choose an available item and assign it to one of the four functional equipment slots.
{% endstep %}

{% step %}

#### Equip

Confirm the selection to add the item to the Yuna's active loadout.

If the item has an equipped effect, that effect becomes active according to the item's individual rules.
{% endstep %}
{% endstepper %}

### **Golden Ticket**

Golden Tickets provide entries into the applicable Pay Day lottery.

By default, a Yuna can submit one Golden Ticket per entry. Equipping a Golden Ticket expands that Yuna's entry capacity, allowing a second Ticket to be submitted for the same applicable drawing.

The equipped Golden Ticket occupies one of the Yuna's four functional equipment slots.

```
GOLDEN TICKET

STANDARD                         EQUIPPED

┌────────────┐                   ┌────────────┐
│   TICKET   │                   │   TICKET   │
└────────────┘                   └────────────┘
      ↓                                ↓
   1 ENTRY                       EQUIPMENT SLOT
                                      ↓
                               +1 ENTRY CAPACITY
                                      ↓
                                2 ENTRIES MAX
```

### **Item Rules**

Equipping a Power-Up does not override its individual operating rules.

Each item defines its own effect, stacking behavior, duration and lifecycle. The loadout determines whether an equippable item is active. The item's own rules determine how that effect behaves.

```
EQUIPMENT SLOT
      ↓
POWER-UP ACTIVE
      ↓
ITEM RULES APPLY

EFFECT
STACKING
DURATION
LIFECYCLE
```

{% hint style="info" %}
**ITEM RULES APPLY**

Equipping activates the applicable effect. It does not override the individual rules of the Power-Up.
{% endhint %}

### **Equipped vs Deployed**

Not every Power-Up operates through the active loadout.

Some Power-Ups are equipped to a Yuna and remain active while occupying a functional equipment slot.

Others are deployed as actions and follow their own lifecycle after deployment. These items do not occupy a functional equipment slot.

Golden Ticket is an example of an equippable Power-Up.

Molotov Cocktail and Balaclava Mask are examples of deployable Power-Ups.

```
POWER-UP

├── EQUIPPABLE
│      ↓
│   EQUIP
│      ↓
│   ACTIVE LOADOUT
│      ↓
│   EFFECT
│
└── DEPLOYABLE
       ↓
    DEPLOY
       ↓
    ITEM-SPECIFIC LIFECYCLE
```

Golden Ticket is an example of an equippable Power-Up.

Molotov Cocktail and Balaclava Mask are examples of deployable Power-Ups.

### **Desk Customization**

Not every item is built for the trading floor.

Supported items can be placed throughout a Yuna's Workstation to customize her Desk without consuming functional equipment slots.

Desk Equipment is separate from the active loadout. Initial Desk items focus on visual customization, with additional Desk functionality able to expand over time.

```
FUNCTIONAL EQUIPMENT                 DESK EQUIPMENT

ACTIVE LOADOUT                       WORKSTATION
      ↓                                    ↓
USES FUNCTIONAL SLOT                 NO FUNCTIONAL SLOT
      ↓                                    ↓
GAMEPLAY EFFECT                      DESK CUSTOMIZATION
```

{% hint style="info" %}
**MAKE IT YOURS**

Customize the Workstation with equipable desk items, office equipment, decorations and other collectibles.
{% endhint %}

<figure><img src="https://2522579641-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwhWwwXGIyydvVtvyVEA7%2Fuploads%2FtcVybImVNI18SounFayj%2Fwp%20(equipping).jpeg?alt=media&amp;token=d7e91da5-c7e3-4398-8c7e-e1f75ee56230" alt=""><figcaption></figcaption></figure>

### Unequipping

Functional items can be removed from the active loadout according to their individual rules.

Unequipping changes the item's equipment state. It does not by itself transfer or remove the item from the Yuna's Inventory.

```
EQUIPPED ITEM
    SLOT 02
       ↓
    UNEQUIP
       ↓
EQUIPPED EFFECT ENDS
       ↓
ITEM REMAINS IN
YUNA INVENTORY
       ↓
SLOT 02
   EMPTY
```

### **When a Yuna Changes Hands**

Items held by a Yuna remain associated with her ERC-6551 account when ownership changes.

Inventory therefore remains with the Yuna.

The active functional loadout clears on transfer. The new owner receives the Yuna and her existing Inventory, but chooses which available Power-Ups to equip.

Desk items remain with the Yuna.

| STATE          | ON TRANSFER |
| -------------- | ----------- |
| Inventory      | Stays       |
| Desk Items     | Stays       |
| Active Loadout | Clears      |
| Activation     | Clears      |
| Promotion      | Clears      |
| Portfolio      | Clears      |

```
YUNA EQUIPMENT RECORD

EMPLOYEE        YUNA #____

INVENTORY       OWNED ITEMS
                    │
                    ├── FUNCTIONAL EQUIPMENT
                    │        │
                    │        ├── SLOT 01
                    │        ├── SLOT 02
                    │        ├── SLOT 03
                    │        └── SLOT 04
                    │
                    │             ↓
                    │        ACTIVE LOADOUT
                    │
                    ├── DEPLOYABLE ITEMS
                    │        ↓
                    │   ITEM-SPECIFIC ACTIONS
                    │
                    └── DESK EQUIPMENT
                             ↓
                        WORKSTATION

STATUS          READY FOR WORK
```
